Note: Due to an error in coding, vanilla Scrin Corrupters are not eligible targets for this ability.Ĭost: $2500 | Researched at: Tech Assembler Empty Harvesters, Refineries, and Silos only get 50% of that damage, otherwise they get more damage the more Tiberium they carry. The fastest infantry unit in the game, capable of performing precise hit-and-run attacks against infantry and Harvesters.Ĭost: free | Cooldown: 0:45 | Prerequisites: noneĭeals any Tiberium-based object considerable amounts of damage. Increases Shock Troopers’ attack damage and enables them to fire at air units.Ĭost: $1200 | Squad size: 3 | Prerequisites: Stasis Chamber, Nerve Center Teleports the Shock Trooper squad to a selected location within range.Ĭost: $500 | Researched at: Stasis ChamberĮnables Shock Troopers to use the Blink ability.Ĭost: $1500 | Researched at: Stasis Chamber They cannot be crushed in normal circumstances.Ĭost: free | Cooldown: 0:30 | Prerequisites: Upgrade at Stasis Chamber They are more than capable of attacking armoured vehicles and structures head on. Shock Troopers are so called because of the violent attacks on heavily populated areas. Note that with each of these actions, the Assimilator is lost.Ĭost: $800 | Squad size: 3 | Prerequisites: Stasis Chamber, Nerve Center They can be used to capture civilian structures and repair destroyed bridges or to repair friendly structures. Tactical use of Assimilators is considered an art among many commanders. This alien, which is stealthed when stationary, is capable of capturing enemy structures and take over downed large mechs including the Juggernaut, the Avatar, the Annihilator Tripod and their variants. When crushed, they explode, damaging enemies in the vicinity.Ĭost: $500 | Squad size: 1 | Prerequisites: none These metallic walking creatures decimate vehicles with a powerful cutting beam effective against armour. They then move and attack alongside the vehicle until they are manually detached or the vehicle is destroyed.Ĭost: $300 | Squad size: 5 | Prerequisites: none While they can garrison them themselves afterwards for territory control, they can not attack from there.Ĭost: free | Cooldown: instant | Prerequisites: noneĪttaches this Buzzer swarm to any Scrin ground vehicle (except Explorers, Harvesters, Mechapedes, and Eradicator Hexapods). They seem to guided by a limited sentience. The terrifying Buzzers are like a cloud of flying razors that can cut cleaning through flesh and light armour. However, they lack a commando unit and heavy aircraft that the Scrin are known for.Ĭost: $200 | Squad size: 1 swarm | Prerequisites: none Their late game walkers can now increase their firepower by converting Tiberium, and most of their pulse guns are either replaced or can be replaced with Tiberium shard launchers. Reaper-17 is a Scrin cult that prefers Tiberium augmentation and steamrolling their opponents with upgraded vehicles.
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